⚒ Forge Master Data Wiki

Ascension

Max a pillar, ascend, get ×50 → ×2,500 → ×125,000 Damage and Health.

×125K
Damage & Health at max ascension
per pillar: ×50 → ×2,500 → ×125,000
3M
Coins per Forge ascension
Mounts, Pets, Skills: free
12
ascensions in total
= 12 stars, +5% Clan Tech Potions each

#The four pillars

Forge
Needs: Forge at max level (35)
3M Coins each41.9M Coins to climb back120d 23h of upgrade timers
Mounts
Needs: Summon level maxed (100)
Free currency cost99K Clock Winders to climb back
BaseMegaUltraApex
Pets
Needs: Summon level maxed (100)
Free currency cost194K Eggshells to climb back
BaseMegaUltraApex
Skills
Needs: Summon level maxed (100)
Free currency cost76.8K Skill Tickets to climb back
BaseMegaUltraApex

#How much stronger?

Damage & Health multiplier per ascension
Same for every pillar. Each step is 50× the last. Bar length is log scale.
Not ascended×1
1 · Mega×50
2 · Ultra×2,500
3 · Apex×125,000
Interpretation A listed value V means ×(1 + V): 49 is ×50.Interpretation Only your current ascension's row seems to apply; values are totals, not added up.Interpretation Appears to stack multiplicatively on top of tech tree, set and other bonuses.

#Calculator

What does my next ascension give?
Pick a pillar and how far you are.

#How it works

  1. Max the pillar
    Forge level 35 or summon level 100. Stockpile currency first.
  2. Ascend
    Forge: 3M Coins. Mounts, Pets, Skills: free.
  3. It resets
    That pillar's units are removed. Its level goes back to 1.
  4. New units hit way harder
    ×50 → ×2,500 → ×125,000 Damage & Health.
  5. +1 star
    Boosts Clan Tech Potions. See Ascension Stars.
Interpretation Reset reading: the dialog's placeholders are the pillar's units and its level. Summon progress seems to be lost too. Nothing points to other pillars or currencies.Estimate Climb-back cost is the base amount: no tech-tree cost or timer cuts, no free/extra summons. Real cost is lower.

#Achievements

3 ascensions → Gems ×16 ascensions → Gems ×112 ascensions → Gems ×1
Note Last stage needs 12; there are 12 ascensions in all.
Show all data pillars, requirements and costs 4 rows
What each pillar needs before you can ascend.
PillarRequirement to ascendAscensionsCost per ascensionBoosts
ForgeForge at max level (35)33,000,000 CoinsEquipment
MountsSummon level maxed (100)3FreeMounts
PetsSummon level maxed (100)3FreePets
SkillsSummon level maxed (100)3FreeSkill, Skill Passive
Show all data multiplier per ascension 3 rows
AscensionTier nameForgeMountsPetsSkills
1Mega×50 Damage & Health×50 Damage & Health×50 Damage & Health×50 Damage & Health
2Ultra×2,500 Damage & Health×2,500 Damage & Health×2,500 Damage & Health×2,500 Damage & Health
3Apex×125,000 Damage & Health×125,000 Damage & Health×125,000 Damage & Health×125,000 Damage & Health
Show all data climb-back base cost 4 rows
PillarClimbStepsBase costNotes
ForgeForge level 1 → 3534 upgrades41,891,092 Coins120d 23h of upgrade timers
MountsSummon level 1 → 1001,980 units summoned99,000 Clock Winders≈1,980 paid summons × 1 unit(s)
PetsSummon level 1 → 1001,935 units summoned193,500 Eggshells≈1,935 paid summons × 1 unit(s)
SkillsSummon level 1 → 1009,600 units summoned76,800 Skill Tickets≈1,920 paid summons × 5 unit(s)

Forge: the upgrade cost and upgrade timer of every forge level, added up. Summons: the summons needed for every summon level after the first, ÷ units per paid summon, × the price of one summon.

Show all data reset dialog text
  • Are you sure you want to ascend? Ascending will remove all of your {0} and will reset your {1} level back to Level 1.
  • Your future {0} will be much stronger!
  • Ascend to unlock more powerful {0}!
Show all data every ascension, every pillar 30 rows
Forge — 3 ascensions
Asc.CostStatTargetLayerValueEffect
13,000,000 CoinsDamage (Multiplier)EquipmentAscensions49×50
13,000,000 CoinsHealth (Multiplier)EquipmentAscensions49×50
23,000,000 CoinsDamage (Multiplier)EquipmentAscensions2,499×2,500
23,000,000 CoinsHealth (Multiplier)EquipmentAscensions2,499×2,500
33,000,000 CoinsDamage (Multiplier)EquipmentAscensions124,999×125,000
33,000,000 CoinsHealth (Multiplier)EquipmentAscensions124,999×125,000
Mounts — 3 ascensions
Asc.CostStatTargetLayerValueEffect
1FreeDamage (Multiplier)MountsAscensions49×50
1FreeHealth (Multiplier)MountsAscensions49×50
2FreeDamage (Multiplier)MountsAscensions2,499×2,500
2FreeHealth (Multiplier)MountsAscensions2,499×2,500
3FreeDamage (Multiplier)MountsAscensions124,999×125,000
3FreeHealth (Multiplier)MountsAscensions124,999×125,000
Pets — 3 ascensions
Asc.CostStatTargetLayerValueEffect
1FreeDamage (Multiplier)PetsAscensions49×50
1FreeHealth (Multiplier)PetsAscensions49×50
2FreeDamage (Multiplier)PetsAscensions2,499×2,500
2FreeHealth (Multiplier)PetsAscensions2,499×2,500
3FreeDamage (Multiplier)PetsAscensions124,999×125,000
3FreeHealth (Multiplier)PetsAscensions124,999×125,000
Skills — 3 ascensions
Asc.CostStatTargetLayerValueEffect
1FreeDamage (Multiplier)SkillAscensions49×50
1FreeHealth (Multiplier)SkillAscensions49×50
1FreeDamage (Multiplier)Skill PassiveAscensions49×50
1FreeHealth (Multiplier)Skill PassiveAscensions49×50
2FreeDamage (Multiplier)SkillAscensions2,499×2,500
2FreeHealth (Multiplier)SkillAscensions2,499×2,500
2FreeDamage (Multiplier)Skill PassiveAscensions2,499×2,500
2FreeHealth (Multiplier)Skill PassiveAscensions2,499×2,500
3FreeDamage (Multiplier)SkillAscensions124,999×125,000
3FreeHealth (Multiplier)SkillAscensions124,999×125,000
3FreeDamage (Multiplier)Skill PassiveAscensions124,999×125,000
3FreeHealth (Multiplier)Skill PassiveAscensions124,999×125,000
Show all data ascension achievements 3 rows
AchievementTargetReward
Ascend 3 times31 Gems
Ascend 6 times61 Gems
Ascend 12 times121 Gems