Item Stats & Sell Price
Base stats of every item by age and slot, level scaling and sell price.
×4
stats per new age
level 1 vs level 1
×2.65
item level 1 → 99
so a level-1 item of the next age wins
×1.6
melee weapon damage
ranged weapons don't get it
#Age beats level
What boosts stats more?
One new age (×4) beats 98 levels. Level 149 needs maxed Level Up research and only then beats an age step.
Base stat per age (item level 1)
Log scale: each step is the same ×. Tap for exact values.
DamageHealth
age
#Calculator
What does my item give?
Base stat before research, ascension and other bonuses.
#How it works
- Stat = base × 1.01(level − 1)Base is set by age and slot.
- Sell = round(20 × 1.01(level − 1) × (1 + Sell Price bonus))Only level and research count. An old item sells like a new one of the same level.
- Same age + slot = same base stat (except 6 mixed items)Pick by secondary stats and weapon type, not by name.
Damage:
Gloves
Necklace
Ring
Weapon
Health:
Helmet
Armour
Shoes
Belt
10 player base damage 80 player base health +20% base crit damage ×0.67 ranged enemy damage ×8 power: damage vs health weight
Interpretation Crits appear to deal 100% + 20% + gear crit damage (×1.2 with none).Interpretation Melee ×1.6 applies to the weapon's own damage only, not other slots' damage.Interpretation Power weighs damage 8× health, counting only what's above the player base values.Note 6 items give 2+ stats (marked “mixed”), e.g. Sword & Shield (Medieval): 10 Damage, 80 Health vs. normal 20 Damage, 160 Health.Note Levels above 99 need Level Up research: item levels.
Show all data base stats per age (lv 99 = base × 2.652, weapon damage before melee bonus) 10 rows
| Age | Damage lv 1 | lv 99 | Health lv 1 | lv 99 |
|---|---|---|---|---|
| 5 | 13 | 40 | 106 | |
| 20 | 53 | 160 | 424 | |
| 80 | 212 | 640 | 1,697 | |
| 320 | 848 | 2,560 | 6,788 | |
| 1,280 | 3,394 | 10,240 | 27,152 | |
| 5,120 | 13,576 | 40,960 | 108,606 | |
| 20,480 | 54,303 | 163,840 | 434,425 | |
| 81,920 | 217,212 | 655,360 | 1,737,699 | |
| 327,680 | 868,850 | 2,621,440 | 6,950,796 | |
| 1,310,720 | 3,475,398 | 10,485,760 | 27,803,185 |
Show all data level scaling and sell price (last column: max Equipment Sell Price research, +25%) 12 rows
| Item level | Stat multiplier | Sell Coins | Sell, max research |
|---|---|---|---|
| 1 | ×1 | 20 | 25 |
| 10 | ×1.094 | 22 | 27 |
| 20 | ×1.208 | 24 | 30 |
| 30 | ×1.335 | 27 | 33 |
| 40 | ×1.474 | 29 | 37 |
| 50 | ×1.628 | 33 | 41 |
| 60 | ×1.799 | 36 | 45 |
| 70 | ×1.987 | 40 | 50 |
| 80 | ×2.195 | 44 | 55 |
| 90 | ×2.424 | 48 | 61 |
| 99 | ×2.652 | 53 | 66 |
| 149 | ×4.361 | 87 | 109 |
Show all data every item (base stats at level 1) 231 rows
| Item | Age | Slot | Damage | Health | Weapon type |
|---|---|---|---|---|---|
| — | 40 | ||||
| — | 40 | ||||
| — | 40 | ||||
| — | 40 | ||||
| — | 40 | ||||
| — | 40 | ||||
| 5 | — | ||||
| 5 | — | ||||
| 5 | — | ||||
| 5 | — | ||||
| 5 | — | ||||
| 5 | — | ||||
| 5 | — | Melee | |||
| 5 | — | Ranged | |||
| 5 | — | Melee | |||
| 5 | — | Melee | |||
| 5 | — | Ranged | |||
| 5 | — | Ranged | |||
| 5 | — | Melee | |||
| — | 40 | ||||
| — | 40 | ||||
| — | 40 | ||||
| — | 40 | ||||
| — | 160 | ||||
| — | 160 | ||||
| — | 160 | ||||
| — | 160 | ||||
| — | 160 | ||||
| — | 160 | ||||
| — | 160 | ||||
| 20 | — | ||||
| 20 | — | ||||
| 20 | — | ||||
| 20 | — | ||||
| 20 | — | ||||
| 20 | — | ||||
| 10 | 80 | Melee | |||
| 10 | 80 | Melee | |||
| 20 | — | Melee | |||
| 20 | — | Melee | |||
| 20 | — | Ranged | |||
| 20 | — | Melee | |||
| 20 | — | Ranged | |||
| — | 160 | ||||
| — | 160 | ||||
| — | 160 | ||||
| — | 160 | ||||
| — | 640 | ||||
| — | 640 | ||||
| — | 640 | ||||
| — | 640 | ||||
| — | 640 | ||||
| — | 640 | ||||
| — | 640 | ||||
| 80 | — | ||||
| 80 | — | ||||
| 80 | — | ||||
| 80 | — | ||||
| 80 | — | ||||
| 80 | — | ||||
| 80 | — | Ranged | |||
| 80 | — | Ranged | |||
| 80 | — | Melee | |||
| 80 | — | Ranged | |||
| 80 | — | Melee | |||
| 80 | — | Melee | |||
| — | 640 | ||||
| — | 640 | ||||
| — | 640 | ||||
| — | 640 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| 320 | — | ||||
| 320 | — | ||||
| 320 | — | ||||
| 320 | — | ||||
| 320 | — | ||||
| 320 | — | ||||
| 320 | — | Ranged | |||
| 320 | — | Melee | |||
| 320 | — | Melee | |||
| 320 | — | Ranged | |||
| 160 | 1,280 | Melee | |||
| 320 | — | Ranged | |||
| 320 | — | Ranged | |||
| 320 | — | Melee | |||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 2,560 | ||||
| — | 10,240 | ||||
| — | 10,240 | ||||
| — | 10,240 | ||||
| — | 10,240 | ||||
| — | 10,240 | ||||
| — | 10,240 | ||||
| 1,280 | — | ||||
| 1,280 | — | ||||
| 1,280 | — | ||||
| 1,280 | — | ||||
| 1,280 | — | ||||
| 1,280 | — | ||||
| 1,280 | — | Ranged | |||
| 1,280 | — | Melee | |||
| 1,280 | — | Melee | |||
| 1,280 | — | Ranged | |||
| 1,280 | — | Ranged | |||
| — | 10,240 | ||||
| — | 10,240 | ||||
| — | 10,240 | ||||
| — | 10,240 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| 5,120 | — | ||||
| 5,120 | — | ||||
| 5,120 | — | ||||
| 5,120 | — | ||||
| 5,120 | — | ||||
| 5,120 | — | ||||
| 5,120 | — | Melee | |||
| 5,120 | — | Ranged | |||
| 5,120 | — | Melee | |||
| 2,560 | 20,480 | Melee | |||
| 5,120 | — | Ranged | |||
| 5,120 | — | Ranged | |||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 40,960 | ||||
| — | 163,840 | ||||
| — | 163,840 | ||||
| — | 163,840 | ||||
| — | 163,840 | ||||
| — | 163,840 | ||||
| — | 163,840 | ||||
| 20,480 | — | ||||
| 20,480 | — | ||||
| 20,480 | — | ||||
| 20,480 | — | ||||
| 20,480 | — | ||||
| 20,480 | — | ||||
| 20,480 | — | Melee | |||
| 10,240 | 81,920 | Melee | |||
| 20,480 | — | Melee | |||
| 20,480 | — | Ranged | |||
| 20,480 | — | Ranged | |||
| 20,480 | — | Melee | |||
| — | 163,840 | ||||
| — | 163,840 | ||||
| — | 163,840 | ||||
| — | 163,840 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| 81,920 | — | ||||
| 81,920 | — | ||||
| 81,920 | — | ||||
| 81,920 | — | ||||
| 81,920 | — | ||||
| 81,920 | — | ||||
| 81,920 | — | Ranged | |||
| 81,920 | — | Ranged | |||
| 81,920 | — | Melee | |||
| 81,920 | — | Melee | |||
| 81,920 | — | Ranged | |||
| 40,960 | 327,680 | Melee | |||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 655,360 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| 327,680 | — | ||||
| 327,680 | — | ||||
| 327,680 | — | ||||
| 327,680 | — | ||||
| 327,680 | — | ||||
| 327,680 | — | ||||
| 327,680 | — | Ranged | |||
| 327,680 | — | Ranged | |||
| 327,680 | — | Melee | |||
| 327,680 | — | Melee | |||
| 327,680 | — | Melee | |||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 2,621,440 | ||||
| — | 10,485,760 | ||||
| — | 10,485,760 | ||||
| — | 10,485,760 | ||||
| — | 10,485,760 | ||||
| — | 10,485,760 | ||||
| — | 10,485,760 | ||||
| 1,310,720 | — | ||||
| 1,310,720 | — | ||||
| 1,310,720 | — | ||||
| 1,310,720 | — | ||||
| 1,310,720 | — | ||||
| 1,310,720 | — | ||||
| 1,310,720 | — | Melee | |||
| 1,310,720 | — | Melee | |||
| 1,310,720 | — | Melee | |||
| 1,310,720 | — | Melee | |||
| 1,310,720 | — | Ranged | |||
| 1,310,720 | — | Ranged | |||
| — | 10,485,760 | ||||
| — | 10,485,760 | ||||
| — | 10,485,760 | ||||
| — | 10,485,760 |
Show all data balancing constants 9 rows
| Stat growth per item level | ×1.01 (+1% per level, compounding) |
| Base max item level | 99 |
| Sell base price | 20 Coins |
| Player base damage | 10 |
| Player base health | 80 |
| Base critical damage bonus | +20% |
| Melee weapon damage multiplier | ×1.6 |
| Ranged enemy damage multiplier | ×0.67 |
| Power: damage weight vs health | ×8 |