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PvP Battle Rules

Timer, and the HP multiplier from pets, skills and mount.

×6
Arena HP with a full loadout
3 pets, 3 skills, mount. ×1 with nothing.
60s
then higher HP % wins
Tie = draw.
4
pets' worth of HP from one mount
Mount +2, pet +0.5.

#Loadout = HP

Arena HP multiplier by loadout
×1 base, +0.5 per pet, +0.5 per skill, +2 for a mount.
Nothing×1
3 pets×2.5
3 skills×2.5
Mount only×3
Full loadout×6

#Calculator

My PvP HP multiplier
Set your loadout.

#How it works

  1. Max HP is multiplied
    Damage is not. Fights run long.
  2. Both get the bigger multiplier
    Extra slots give no HP edge.
  3. 60s timer
    No KO: higher HP % wins. Tie = draw.
Interpretation Regen appears to use HP before the multiplier, so it does not scale.

#Clan War battles

120s battle timer×2.6 melee HP

Interpretation Melee HP: likely an HP multiplier for melee fighters in Clan War. Not confirmed.

Arena Leagues · Arena Rewards

Show all data battle settings and HP multiplier tables 13 rows

HP multiplier = 1 + 0.5 × pets + 0.5 × skills + 2 × (mount equipped)

Match timer60 seconds
Base HP multiplier×1
Added per equipped pet+0.5
Added per equipped skill+0.5
Added for an equipped mount+2
Without mount
Pets \ Skills0 skills1 skill2 skills3 skills
0×1×1.5×2×2.5
1×1.5×2×2.5×3
2×2×2.5×3×3.5
3×2.5×3×3.5×4
With mount
Pets \ Skills0 skills1 skill2 skills3 skills
0×3×3.5×4×4.5
1×3.5×4×4.5×5
2×4×4.5×5×5.5
3×4.5×5×5.5×6