PvP Battle Rules
Timer, and the HP multiplier from pets, skills and mount.
×6
Arena HP with a full loadout
3 pets, 3 skills, mount. ×1 with nothing.
60s
then higher HP % wins
Tie = draw.
4
pets' worth of HP from one mount
Mount +2, pet +0.5.
#Loadout = HP
Arena HP multiplier by loadout
×1 base, +0.5 per pet, +0.5 per skill, +2 for a mount.
#Calculator
My PvP HP multiplier
Set your loadout.
#How it works
- Max HP is multipliedDamage is not. Fights run long.
- Both get the bigger multiplierExtra slots give no HP edge.
- 60s timerNo KO: higher HP % wins. Tie = draw.
Interpretation Regen appears to use HP before the multiplier, so it does not scale.
#Clan War battles
120s battle timer×2.6 melee HP
Interpretation Melee HP: likely an HP multiplier for melee fighters in Clan War. Not confirmed.
Show all data battle settings and HP multiplier tables 13 rows
HP multiplier = 1 + 0.5 × pets + 0.5 × skills + 2 × (mount equipped)
| Match timer | 60 seconds |
| Base HP multiplier | ×1 |
| Added per equipped pet | +0.5 |
| Added per equipped skill | +0.5 |
| Added for an equipped mount | +2 |
| Pets \ Skills | 0 skills | 1 skill | 2 skills | 3 skills |
|---|---|---|---|---|
| 0 | ×1 | ×1.5 | ×2 | ×2.5 |
| 1 | ×1.5 | ×2 | ×2.5 | ×3 |
| 2 | ×2 | ×2.5 | ×3 | ×3.5 |
| 3 | ×2.5 | ×3 | ×3.5 | ×4 |
| Pets \ Skills | 0 skills | 1 skill | 2 skills | 3 skills |
|---|---|---|---|---|
| 0 | ×3 | ×3.5 | ×4 | ×4.5 |
| 1 | ×3.5 | ×4 | ×4.5 | ×5 |
| 2 | ×4 | ×4.5 | ×5 | ×5.5 |
| 3 | ×4.5 | ×5 | ×5.5 | ×6 |
3 pets
3 skills
Mount only