⚒ Forge Master Data Wiki

Main Battle: Stages & Enemies

How tough each stage is, where the walls are, and every wave and enemy.

×4
tougher enemies per new stage group (7 of 10)
2-1 to 2-20: same enemy stats. Only the number of enemies changes.
×8
biggest wall: 10-x → 11-x
Enemy HP ×8, damage ×8.
×6M
Hard vs Normal: enemy HP & damage ×6,000,000
Hard 1-1 enemy: 420M HP, ×3.34 vs 11-x on Normal.

#Every new group is a wall

How much tougher each new group is
Enemy HP vs the group before. Plan upgrades for the long bars.
1-x → 2-x×2.29
2-x → 3-x×4
3-x → 4-x×4
4-x → 5-x×4
5-x → 6-x×4
6-x → 7-x×4
7-x → 8-x×4
8-x → 9-x×4
9-x → 10-x×6
10-x → 11-x×8
One enemy's HP on Normal
Log scale: a straight line = the same × jump every group. Tap for numbers.
101K100K10M1B1-x3-x5-x7-x9-x11-x11-x: 126Mstage group: 1-x 70stage group: 2-x 160stage group: 3-x 640stage group: 4-x 2.56Kstage group: 5-x 10.2Kstage group: 6-x 41Kstage group: 7-x 164Kstage group: 8-x 655Kstage group: 9-x 2.62Mstage group: 10-x 15.7Mstage group: 11-x 126M
stage group

#Calculator

How strong are the enemies at my stage?
Pick your stage.

#How it works

  1. The group sets enemy stats
    The 2 in 2-5. Every 2-x stage has the same HP and damage.
  2. The stage number adds enemies
    The 5 in 2-5 only picks the waves: 2–3 waves, 2–29 enemies.
  3. Beat 11-x? Hard starts at Hard 1-1
    Same waves, stats multiplied (M = million, T = trillion): Hard ×6M, Extreme ×36T.
  4. Ranged enemies 🏹 hit softer
    67% of a melee hit, but from range.
Interpretation HP = group HP × difficulty HP multi. Damage = group damage × difficulty damage multi (× 0.67 if ranged).Assumes Enemy weapon, helmet and armour seem to set only looks and melee/ranged, not stats.Note Damage is per hit.Note Difficulty HP multipliers follow 6,000,000^n.

#Where the crowds are

Enemies per stage
Columns = stage group (2 = 2-x), rows = stage number. 10+ enemies from x-16 in every group from 2-x. Busiest: 8-20, 9-20, 10-20, 11-20 (29).
1234567891011
x-122222222222
x-223333333333
x-333344444444
x-433355555555
x-543366666666
x-653366677777
x-763366688888
x-873366699999
x-98336669991010
x-109336669991111
x-11·336669991212
x-12·336669991212
x-13·47710101013131313
x-14·58699912121212
x-15·59812121216161616
x-16·12121218181824242424
x-17·10101013131316161616
x-18·15151521212127272727
x-19·13131316161619191919
x-20·17171723232329292929
Note Skills that hit all enemies pay off most on the crowded end stages.

#Good to know

1 gold per enemy defeated 0% enemy hammer drop chance 1s Health Regen period 10 ages highest item age (Divine)

Interpretation Gold per enemy is our reading of this number.Interpretation Health Regen heals Health Regen × max HP (before battle-mode multipliers) every 1s.
Show all data enemy stats per group and difficulty 25 rows
Normal base stats. Enemy gear = item age of the weapons that group's enemies carry.
StagesEnemy gearHPDamageHP vs previousDamage vs previous
1-xbare-handed7010——
2-xPrimitive16020×2.29×2
3-xMedieval64080×4×4
4-xEarly-Modern2,560320×4×4
5-xModern10,2401,280×4×4
6-xSpace40,9605,120×4×4
7-xInterstellar163,84020,480×4×4
8-xMultiverse655,36081,920×4×4
9-xQuantum2,621,440327,680×4×4
10-xUnderworld15,728,6401,966,080×6×6
11-xDivine125,829,12015,728,640×8×8
3 difficulties. Per-step multipliers: HP ×6,000,000, damage ×6,000,000.
DifficultyHP multiplierDamage multiplier= 6,000,000^n
Normal11yes
Hard6,000,0006,000,000yes
Extreme36,000,000,000,00036,000,000,000,000yes

One enemy's stats per difficulty

Melee hit shown; ranged enemies deal 67% of it.
StagesNormal HPNormal dmgHard HPHard dmgExtreme HPExtreme dmg
1-x7010420M60M2.52Qa360T
2-x16020960M120M5.76Qa720T
3-x640803.84B480M23Qa2.88Qa
4-x2.56K32015.4B1.92B92.2Qa11.5Qa
5-x10.2K1.28K61.4B7.68B369Qa46.1Qa
6-x41K5.12K246B30.7B1.47e+18184Qa
7-x164K20.5K983B123B5.9e+18737Qa
8-x655K81.9K3.93T492B2.36e+192.95e+18
9-x2.62M328K15.7T1.97T9.44e+191.18e+19
10-x15.7M1.97M94.4T11.8T5.66e+207.08e+19
11-x126M15.7M755T94.4T4.53e+215.66e+20
Show all data every stage's waves and lineup 210 rows

Waves on Normal. Total HP = all enemies' HP on Normal (× the difficulty HP multiplier above). Enemies named by weapon. 🏹 ranged. ★ Progress Pass tier (Normal).

Stages 1-1 – 1-10 · 2–9 enemies · gear: bare-handed
StageEnemies per waveTotalLineupTotal HP
1-11 / 12Bare hands ×2140
1-21 / 12Bare hands ×2140
1-31 / 1 / 13Bare hands ×3210
1-41 / 1 / 13Bare hands ×3210
1-51 / 1 / 24Bare hands ×4280
1-61 / 2 / 25Bare hands ×5350
1-72 / 2 / 26Bare hands ×6420
1-82 / 2 / 37Bare hands ×7490
1-92 / 3 / 38Bare hands ×8560
1-102 / 3 / 49Bare hands ×9630
Stages 2-1 – 2-20 · 2–17 enemies · gear: Primitive
StageEnemies per waveTotalLineupTotal HP
2-11 / 12Branch ×2320
2-21 / 1 / 13Branch ×3480
2-31 / 1 / 13Branch ×2, Club ×1480
2-41 / 1 / 13Branch ×2, Rock 🏹 ×1480
2-5 ★1 / 1 / 13Branch ×1, Club ×2480
2-61 / 1 / 13Branch ×2, Club ×1480
2-71 / 1 / 13Rock 🏹 ×3480
2-81 / 1 / 13Branch ×1, Club ×1, Rock 🏹 ×1480
2-91 / 1 / 13Branch ×1, Club ×1, Rock 🏹 ×1480
2-101 / 1 / 13Branch ×2, Club ×1480
2-111 / 1 / 13Branch ×1, Club ×1, Rock 🏹 ×1480
2-121 / 1 / 13Branch ×3480
2-131 / 1 / 24Branch ×2, Club ×2640
2-141 / 2 / 25Branch ×3, Rock 🏹 ×2800
2-15 ★1 / 2 / 25Branch ×2, Club ×2, Rock 🏹 ×1800
2-164 / 4 / 412Branch ×4, Club ×2, Rock 🏹 ×61.92K
2-173 / 3 / 410Branch ×101.6K
2-184 / 5 / 615Branch ×5, Club ×7, Rock 🏹 ×32.4K
2-193 / 4 / 613Branch ×3, Club ×6, Rock 🏹 ×42.08K
2-204 / 5 / 817Branch ×4, Club ×4, Rock 🏹 ×92.72K
Stages 3-1 – 3-20 · 2–17 enemies · gear: Medieval
StageEnemies per waveTotalLineupTotal HP
3-1 ★1 / 12Bow 🏹 ×21.28K
3-21 / 1 / 13Bow 🏹 ×31.92K
3-31 / 1 / 13Bow 🏹 ×2, Spear & Shield ×11.92K
3-41 / 1 / 13Bow 🏹 ×2, Katana ×11.92K
3-51 / 1 / 13Bow 🏹 ×1, Spear & Shield ×21.92K
3-61 / 1 / 13Bow 🏹 ×2, Spear & Shield ×11.92K
3-71 / 1 / 13Katana ×31.92K
3-8 ★1 / 1 / 13Bow 🏹 ×1, Spear & Shield ×1, Katana ×11.92K
3-91 / 1 / 13Bow 🏹 ×1, Spear & Shield ×1, Katana ×11.92K
3-101 / 1 / 13Bow 🏹 ×2, Spear & Shield ×11.92K
3-111 / 1 / 13Bow 🏹 ×1, Spear & Shield ×1, Katana ×11.92K
3-121 / 1 / 13Bow 🏹 ×31.92K
3-132 / 2 / 37Bow 🏹 ×4, Spear & Shield ×34.48K
3-142 / 3 / 38Bow 🏹 ×5, Katana ×35.12K
3-15 ★2 / 3 / 49Bow 🏹 ×3, Spear & Shield ×4, Katana ×25.76K
3-164 / 4 / 412Bow 🏹 ×4, Spear & Shield ×2, Katana ×67.68K
3-173 / 3 / 410Bow 🏹 ×106.4K
3-184 / 5 / 615Bow 🏹 ×5, Spear & Shield ×7, Katana ×39.6K
3-193 / 4 / 613Bow 🏹 ×3, Spear & Shield ×6, Katana ×48.32K
3-20 ★4 / 5 / 817Bow 🏹 ×4, Spear & Shield ×4, Katana ×910.9K
Stages 4-1 – 4-20 · 2–17 enemies · gear: Early-Modern
StageEnemies per waveTotalLineupTotal HP
4-1 ★1 / 12Rapier ×25.12K
4-21 / 1 / 13Rapier ×37.68K
4-31 / 1 / 24Rapier ×2, Executioner ×210.2K
4-4 ★1 / 2 / 25Rapier ×3, Musket 🏹 ×212.8K
4-52 / 2 / 26Rapier ×2, Executioner ×415.4K
4-62 / 2 / 26Rapier ×4, Executioner ×215.4K
4-72 / 2 / 26Musket 🏹 ×615.4K
4-8 ★2 / 2 / 26Rapier ×2, Executioner ×2, Musket 🏹 ×215.4K
4-92 / 2 / 26Rapier ×2, Executioner ×2, Musket 🏹 ×215.4K
4-102 / 2 / 26Rapier ×4, Executioner ×215.4K
4-112 / 2 / 26Rapier ×2, Executioner ×2, Musket 🏹 ×215.4K
4-12 ★2 / 2 / 26Rapier ×615.4K
4-132 / 2 / 37Rapier ×4, Executioner ×317.9K
4-142 / 2 / 26Rapier ×4, Musket 🏹 ×215.4K
4-15 ★2 / 2 / 48Rapier ×2, Executioner ×4, Musket 🏹 ×220.5K
4-164 / 4 / 412Rapier ×4, Executioner ×2, Musket 🏹 ×630.7K
4-173 / 3 / 410Rapier ×1025.6K
4-184 / 5 / 615Rapier ×5, Executioner ×7, Musket 🏹 ×338.4K
4-193 / 4 / 613Rapier ×3, Executioner ×6, Musket 🏹 ×433.3K
4-20 ★4 / 5 / 817Rapier ×4, Executioner ×4, Musket 🏹 ×943.5K
Stages 5-1 – 5-20 · 2–23 enemies · gear: Modern
StageEnemies per waveTotalLineupTotal HP
5-1 ★1 / 12Wrench ×220.5K
5-21 / 1 / 13Wrench ×330.7K
5-31 / 1 / 24Wrench ×2, Uzi 🏹 ×241K
5-41 / 2 / 25Wrench ×3, Knuckle Dusters ×251.2K
5-5 ★2 / 2 / 26Wrench ×2, Uzi 🏹 ×461.4K
5-62 / 2 / 26Wrench ×4, Uzi 🏹 ×261.4K
5-72 / 2 / 26Knuckle Dusters ×661.4K
5-8 ★2 / 2 / 26Wrench ×2, Uzi 🏹 ×2, Knuckle Dusters ×261.4K
5-92 / 2 / 26Wrench ×2, Uzi 🏹 ×2, Knuckle Dusters ×261.4K
5-102 / 2 / 26Wrench ×4, Uzi 🏹 ×261.4K
5-112 / 2 / 26Wrench ×2, Uzi 🏹 ×2, Knuckle Dusters ×261.4K
5-122 / 2 / 26Wrench ×661.4K
5-133 / 3 / 410Wrench ×6, Uzi 🏹 ×4102K
5-143 / 3 / 39Wrench ×6, Knuckle Dusters ×392.2K
5-15 ★3 / 3 / 612Wrench ×3, Uzi 🏹 ×6, Knuckle Dusters ×3123K
5-166 / 6 / 618Wrench ×6, Uzi 🏹 ×3, Knuckle Dusters ×9184K
5-174 / 4 / 513Wrench ×13133K
5-186 / 7 / 821Wrench ×7, Uzi 🏹 ×10, Knuckle Dusters ×4215K
5-194 / 5 / 716Wrench ×4, Uzi 🏹 ×7, Knuckle Dusters ×5164K
5-206 / 7 / 1023Wrench ×6, Uzi 🏹 ×5, Knuckle Dusters ×12236K
Stages 6-1 – 6-20 · 2–23 enemies · gear: Space
StageEnemies per waveTotalLineupTotal HP
6-1 ★1 / 12Robot Sword ×281.9K
6-21 / 1 / 13Robot Sword ×3123K
6-31 / 1 / 24Robot Sword ×2, Space Pistol 🏹 ×2164K
6-41 / 2 / 25Robot Sword ×3, Space Pistol 🏹 ×2205K
6-52 / 2 / 26Robot Sword ×2, Space Pistol 🏹 ×4246K
6-62 / 2 / 26Robot Sword ×4, Space Pistol 🏹 ×2246K
6-72 / 2 / 26Space Pistol 🏹 ×6246K
6-8 ★2 / 2 / 26Robot Sword ×2, Space Pistol 🏹 ×4246K
6-92 / 2 / 26Robot Sword ×2, Space Pistol 🏹 ×4246K
6-102 / 2 / 26Robot Sword ×4, Space Pistol 🏹 ×2246K
6-112 / 2 / 26Robot Sword ×2, Space Pistol 🏹 ×4246K
6-122 / 2 / 26Robot Sword ×6246K
6-133 / 3 / 410Robot Sword ×6, Space Pistol 🏹 ×4410K
6-143 / 3 / 39Robot Sword ×6, Space Pistol 🏹 ×3369K
6-15 ★3 / 3 / 612Robot Sword ×3, Space Pistol 🏹 ×9492K
6-166 / 6 / 618Robot Sword ×6, Space Pistol 🏹 ×12737K
6-174 / 4 / 513Robot Sword ×13532K
6-186 / 7 / 821Robot Sword ×7, Space Pistol 🏹 ×14860K
6-194 / 5 / 716Robot Sword ×4, Space Pistol 🏹 ×12655K
6-206 / 7 / 1023Robot Sword ×6, Space Pistol 🏹 ×17942K
Stages 7-1 – 7-20 · 2–23 enemies · gear: Interstellar
StageEnemies per waveTotalLineupTotal HP
7-1 ★1 / 12Isobaric Cutter ×2328K
7-21 / 1 / 13Isobaric Cutter ×3492K
7-31 / 1 / 24Isobaric Cutter ×2, Double Saber ×2655K
7-41 / 2 / 25Isobaric Cutter ×3, Ionic Blaster 🏹 ×2819K
7-52 / 2 / 26Isobaric Cutter ×2, Double Saber ×4983K
7-62 / 2 / 37Isobaric Cutter ×4, Double Saber ×31.15M
7-72 / 3 / 38Ionic Blaster 🏹 ×81.31M
7-8 ★3 / 3 / 39Isobaric Cutter ×3, Double Saber ×3, Ionic Blaster 🏹 ×31.47M
7-93 / 3 / 39Isobaric Cutter ×3, Double Saber ×3, Ionic Blaster 🏹 ×31.47M
7-103 / 3 / 39Isobaric Cutter ×6, Double Saber ×31.47M
7-113 / 3 / 39Isobaric Cutter ×3, Double Saber ×3, Ionic Blaster 🏹 ×31.47M
7-123 / 3 / 39Isobaric Cutter ×91.47M
7-133 / 3 / 410Isobaric Cutter ×6, Double Saber ×41.64M
7-143 / 3 / 39Isobaric Cutter ×6, Ionic Blaster 🏹 ×31.47M
7-15 ★3 / 3 / 612Isobaric Cutter ×3, Double Saber ×6, Ionic Blaster 🏹 ×31.97M
7-166 / 6 / 618Isobaric Cutter ×6, Double Saber ×3, Ionic Blaster 🏹 ×92.95M
7-174 / 4 / 513Isobaric Cutter ×132.13M
7-186 / 7 / 821Isobaric Cutter ×7, Double Saber ×10, Ionic Blaster 🏹 ×43.44M
7-194 / 5 / 716Isobaric Cutter ×4, Double Saber ×7, Ionic Blaster 🏹 ×52.62M
7-206 / 7 / 1023Isobaric Cutter ×6, Double Saber ×5, Ionic Blaster 🏹 ×123.77M
Stages 8-1 – 8-20 · 2–29 enemies · gear: Multiverse
StageEnemies per waveTotalLineupTotal HP
8-1 ★1 / 12Virtual Sword ×21.31M
8-21 / 1 / 13Virtual Sword ×31.97M
8-31 / 1 / 24Virtual Sword ×2, Trident ×22.62M
8-41 / 2 / 25Virtual Sword ×3, Virtual Gun 🏹 ×23.28M
8-52 / 2 / 26Virtual Sword ×2, Trident ×43.93M
8-62 / 2 / 37Virtual Sword ×4, Trident ×34.59M
8-72 / 3 / 38Virtual Gun 🏹 ×85.24M
8-83 / 3 / 39Virtual Sword ×3, Trident ×3, Virtual Gun 🏹 ×35.9M
8-93 / 3 / 39Virtual Sword ×3, Trident ×3, Virtual Gun 🏹 ×35.9M
8-103 / 3 / 39Virtual Sword ×6, Trident ×35.9M
8-113 / 3 / 39Virtual Sword ×3, Trident ×3, Virtual Gun 🏹 ×35.9M
8-123 / 3 / 39Virtual Sword ×95.9M
8-134 / 4 / 513Virtual Sword ×8, Trident ×58.52M
8-144 / 4 / 412Virtual Sword ×8, Virtual Gun 🏹 ×47.86M
8-15 ★4 / 4 / 816Virtual Sword ×4, Trident ×8, Virtual Gun 🏹 ×410.5M
8-168 / 8 / 824Virtual Sword ×8, Trident ×4, Virtual Gun 🏹 ×1215.7M
8-175 / 5 / 616Virtual Sword ×1610.5M
8-188 / 9 / 1027Virtual Sword ×9, Trident ×13, Virtual Gun 🏹 ×517.7M
8-195 / 6 / 819Virtual Sword ×5, Trident ×8, Virtual Gun 🏹 ×612.5M
8-208 / 9 / 1229Virtual Sword ×8, Trident ×6, Virtual Gun 🏹 ×1519M
Stages 9-1 – 9-20 · 2–29 enemies · gear: Quantum
StageEnemies per waveTotalLineupTotal HP
9-1 ★1 / 12Black Hammer ×25.24M
9-21 / 1 / 13Black Hammer ×37.86M
9-31 / 1 / 24Black Hammer ×2, Black Spear ×210.5M
9-41 / 2 / 25Black Hammer ×3, Black Bow 🏹 ×213.1M
9-52 / 2 / 26Black Hammer ×2, Black Spear ×415.7M
9-62 / 2 / 37Black Hammer ×4, Black Spear ×318.4M
9-72 / 3 / 38Black Bow 🏹 ×821M
9-83 / 3 / 39Black Hammer ×3, Black Spear ×3, Black Bow 🏹 ×323.6M
9-93 / 3 / 39Black Hammer ×3, Black Spear ×3, Black Bow 🏹 ×323.6M
9-103 / 3 / 39Black Hammer ×6, Black Spear ×323.6M
9-113 / 3 / 39Black Hammer ×3, Black Spear ×3, Black Bow 🏹 ×323.6M
9-123 / 3 / 39Black Hammer ×923.6M
9-134 / 4 / 513Black Hammer ×8, Black Spear ×534.1M
9-144 / 4 / 412Black Hammer ×8, Black Bow 🏹 ×431.5M
9-15 ★4 / 4 / 816Black Hammer ×4, Black Spear ×8, Black Bow 🏹 ×441.9M
9-168 / 8 / 824Black Hammer ×8, Black Spear ×4, Black Bow 🏹 ×1262.9M
9-175 / 5 / 616Black Hammer ×1641.9M
9-188 / 9 / 1027Black Hammer ×9, Black Spear ×13, Black Bow 🏹 ×570.8M
9-195 / 6 / 819Black Hammer ×5, Black Spear ×8, Black Bow 🏹 ×649.8M
9-208 / 9 / 1229Black Hammer ×8, Black Spear ×6, Black Bow 🏹 ×1576M
Stages 10-1 – 10-20 · 2–29 enemies · gear: Underworld
StageEnemies per waveTotalLineupTotal HP
10-1 ★1 / 12Soulpiercer ×231.5M
10-21 / 1 / 13Soulpiercer ×347.2M
10-31 / 1 / 24Soulpiercer ×2, Shadow Scimitar ×262.9M
10-41 / 2 / 25Soulpiercer ×3, Abyssal Fork 🏹 ×278.6M
10-52 / 2 / 26Soulpiercer ×2, Shadow Scimitar ×494.4M
10-62 / 2 / 37Soulpiercer ×4, Shadow Scimitar ×3110M
10-72 / 3 / 38Abyssal Fork 🏹 ×8126M
10-83 / 3 / 39Soulpiercer ×3, Shadow Scimitar ×3, Abyssal Fork 🏹 ×3142M
10-93 / 3 / 410Soulpiercer ×3, Shadow Scimitar ×4, Abyssal Fork 🏹 ×3157M
10-10 ★3 / 4 / 411Soulpiercer ×7, Shadow Scimitar ×4173M
10-114 / 4 / 412Soulpiercer ×4, Shadow Scimitar ×4, Abyssal Fork 🏹 ×4189M
10-124 / 4 / 412Soulpiercer ×12189M
10-134 / 4 / 513Soulpiercer ×8, Shadow Scimitar ×5204M
10-144 / 4 / 412Soulpiercer ×8, Abyssal Fork 🏹 ×4189M
10-15 ★4 / 4 / 816Soulpiercer ×4, Shadow Scimitar ×8, Abyssal Fork 🏹 ×4252M
10-168 / 8 / 824Soulpiercer ×8, Shadow Scimitar ×4, Abyssal Fork 🏹 ×12377M
10-175 / 5 / 616Soulpiercer ×16252M
10-188 / 9 / 1027Soulpiercer ×9, Shadow Scimitar ×13, Abyssal Fork 🏹 ×5425M
10-195 / 6 / 819Soulpiercer ×5, Shadow Scimitar ×8, Abyssal Fork 🏹 ×6299M
10-208 / 9 / 1229Soulpiercer ×8, Shadow Scimitar ×6, Abyssal Fork 🏹 ×15456M
Stages 11-1 – 11-20 · 2–29 enemies · gear: Divine
StageEnemies per waveTotalLineupTotal HP
11-1 ★1 / 12Serpent Sword ×2252M
11-21 / 1 / 13Serpent Sword ×3377M
11-31 / 1 / 24Serpent Sword ×2, Dragon Dagger ×2503M
11-41 / 2 / 25Serpent Sword ×3, Angelic Pitchfork ×2629M
11-52 / 2 / 26Serpent Sword ×2, Dragon Dagger ×4755M
11-62 / 2 / 37Serpent Sword ×4, Dragon Dagger ×3881M
11-72 / 3 / 38Angelic Pitchfork ×81.01B
11-83 / 3 / 39Serpent Sword ×3, Dragon Dagger ×3, Angelic Pitchfork ×31.13B
11-93 / 3 / 410Serpent Sword ×3, Dragon Dagger ×4, Angelic Pitchfork ×31.26B
11-103 / 4 / 411Serpent Sword ×7, Dragon Dagger ×41.38B
11-114 / 4 / 412Serpent Sword ×4, Dragon Dagger ×4, Angelic Pitchfork ×41.51B
11-124 / 4 / 412Serpent Sword ×121.51B
11-134 / 4 / 513Serpent Sword ×8, Dragon Dagger ×51.64B
11-144 / 4 / 412Serpent Sword ×8, Angelic Pitchfork ×41.51B
11-15 ★4 / 4 / 816Serpent Sword ×4, Dragon Dagger ×8, Angelic Pitchfork ×42.01B
11-168 / 8 / 824Serpent Sword ×8, Dragon Dagger ×4, Angelic Pitchfork ×123.02B
11-175 / 5 / 616Serpent Sword ×162.01B
11-188 / 9 / 1027Serpent Sword ×9, Dragon Dagger ×13, Angelic Pitchfork ×53.4B
11-195 / 6 / 819Serpent Sword ×5, Dragon Dagger ×8, Angelic Pitchfork ×62.39B
11-208 / 9 / 1229Serpent Sword ×8, Dragon Dagger ×6, Angelic Pitchfork ×153.65B
Show all data enemy roster 72 rows
Main-battle enemy types, Normal stats in their first group. Ranged damage includes the ranged multiplier.
StagesWeaponHelmetArmourAttackHPDamage
1-xBare hands——Melee7010
2-xBranchSkullBearskinMelee16020
2-xClubWar MaskBearskinMelee16020
2-xRock—BearskinRanged16013.4
3-xBowKnight HelmetIron PlatesRanged64053.6
3-xSpear & ShieldGreek HelmetIron PlatesMelee64080
3-xKatana—Iron PlatesMelee64080
4-xRapierCaptains HatCardiganMelee2,560320
4-xExecutionerSlavic HatCardiganMelee2,560320
4-xMusketCaptains HatCardiganRanged2,560214.4
5-xWrenchFedora HatKevlarMelee10,2401,280
5-xUziFedora HatKevlarRanged10,240857.6
5-xKnuckle DustersFedora HatKevlarMelee10,2401,280
6-xRobot SwordIron MechExoskeletonMelee40,9605,120
6-xSpace PistolBio HelmetExoskeletonRanged40,9603,430.4
7-xIsobaric CutterHeavy DutyAdamantiumMelee163,84020,480
7-xDouble SaberStellariumAdamantiumMelee163,84020,480
7-xIonic BlasterStellariumAdamantiumRanged163,84013,721.6
8-xVirtual SwordVirtual HelmetSpectral PlatesMelee655,36081,920
8-xTridentVirtual HelmetSpectral PlatesMelee655,36081,920
8-xVirtual GunVirtual HelmetSpectral PlatesRanged655,36054,886.4
9-xBlack Hammer—Delta ArmorMelee2,621,440327,680
9-xBlack Spear—Delta ArmorMelee2,621,440327,680
9-xBlack Bow—Delta ArmorRanged2,621,440219,545.6
10-xSoulpiercerSpite CrownMolten PlatesMelee15,728,6401,966,080
10-xShadow ScimitarSpite CrownMolten PlatesMelee15,728,6401,966,080
10-xAbyssal ForkSpite CrownMolten PlatesRanged15,728,6401.32M
11-xSerpent Sword—Paladin ArmorMelee125,829,12015,728,640
11-xDragon Dagger—Paladin ArmorMelee125,829,12015,728,640
11-xAngelic Pitchfork—Paladin ArmorMelee125,829,12015,728,640

Other enemies

Note Dungeon enemies reuse these looks; their HP and damage come from the dungeon level tables.
Enemies 1001–1016 (used by Ghost Town)
IdWeaponHelmetArmourAttack
1001Axe——Melee
1002War HammerDeath's Hat—Melee
1003TomahawkDeath's Hat—Ranged
1004MusketCaptains Hat—Ranged
1005Pirate SwordCaptains Hat—Melee
1006WrenchSergeant Hat—Melee
1007AKKevlar Helmet—Ranged
1008SaberGas Mask—Melee
1009BlasterGas Mask—Ranged
1010Light & ShieldDestroyer Mask—Melee
1011Virtual BowMask—Ranged
1012TridentMask—Melee
1013Black BowHair Tied—Ranged
1014Black SpearHair Tied—Melee
1015Shadow ScimitarSpite Crown—Melee
1016Dragon DaggerWhite Hair—Melee
Enemies 2001–2011 (used by Zombie Rush)
IdWeaponHelmetArmourAttack
2001Branch——Melee
2002Sword & Shield——Melee
2003Tomahawk——Ranged
2004RapierBattle Helmet—Melee
2005BatonRiot Helmet—Melee
2006Robot SwordIron Mech—Melee
2007Isobaric Cutter——Melee
2008Projected CutlassIron Holo—Melee
2009Black Spear——Melee
2010Shadow Scimitar——Melee
2011Dragon Dagger——Melee
Enemies 3001–3015 (used by Invasion)
IdWeaponHelmetArmourAttack
3001AxeFace PaintBearskinMelee
3002Sword & ShieldRoman HelmetIron PlatesMelee
3003BowRoman HelmetIron PlatesRanged
3004ExecutionerBattle HelmetCardiganMelee
3005CrossbowBattle HelmetCardiganRanged
3006AKSteel HelmetCamouflageRanged
3007Space PistolSpace HelmetSpace SuitRanged
3008Plasma RifleAdvanced MechPlasma SuitRanged
3009SpearshIron HoloHoloArmorMelee
3010Black Sword & ShieldEnergy HelmetOrbiter SuitMelee
3011Black BowEnergy HelmetOrbiter SuitRanged
3012Shadow Scimitar—DoomplateMelee
3013Abyssal Fork—DoomplateRanged
3014Serpent SwordProtective HaloPaladin ArmorMelee
3015Angelic PitchforkProtective HaloPaladin ArmorMelee
Show all data battle settings 10 rows
Stages per difficulty210
Stage groups1-x to 11-x (1-x: 10, 2-x: 20, …)
Difficulties3 (Normal, Hard, Extreme)
Distinct enemy types in the main battle30
Waves per stage2–3
Enemies per stage2–29
Gold per enemy defeated1
Enemy hammer drop chance0%
Health regen period1s
Highest item ageDivine (10 ages)