Tech Tree
Every tech node: bonuses, potion costs, research times, totals to max (2,165,122 potions) and what to research first.
2.17M
Tech Potions to max every personal tree
1704d 6h of research, base price
80.3×
price of a Tier V node vs Tier I
Same bonus (almost always). Low tiers are cheap.
+100%
research speed from the discounts
and −50% potion cost, all tiers maxed
#What to research first
- Discounts, every tier
Tech Research Timer,
Tech Node Upgrade Cost · up to 2,639× payback - Single-level nodes
Auto Forge · 1 cheap level per tier - Finish a tier in all treesTier V costs 80.3× more for the same bonus
- Then follow your goal
Interpretation Our reading of the cost data, not an official guide.
#Potions per tree and tier
Same bonuses, rising price
Tech Potions to max each tree, per tier. Darker = pricier.
Forge | Power | Skills, Pets & Tech | |
|---|---|---|---|
| Tier I | 2.98K | 6.56K | 5.58K |
| Tier II | 16.1K | 35.3K | 30K |
| Tier III | 54.6K | 119K | 101K |
| Tier IV | 115K | 251K | 213K |
| Tier V | 241K | 527K | 448K |
…and longer waits
Research time for one maxed node, base speed.
Estimate Discounts maxed from day one: ≥ 1,082,561 potions, 852d 3h. Lower bound: discounts arrive along the way.Note Same bonus in every tier, except
Auto Forge.
#Calculator
What does my next level cost?
Any node, any tree: price depends only on tier and level.
#Research discount payback
Tech Node Upgrade Cost: returnPotions saved per potion spent.
Tech Research Timer: returnTime saved per second spent.
Assumes Researched first in its tier, so it discounts the rest of that tier and all later ones.Interpretation Cost: price × (1 − total). Speed: time ÷ (1 + total), counting earlier tiers of the same node.
#How it works
- Pay potions, waitOne research at a time.
- Unlock by pathA node opens once the nodes above it are done.
- Tiers repeatSame nodes every tier, up to 5 levels. Copies add up.
- Price = tier + levelWhat the node does doesn't matter. A new tier always costs more than the last one's top level.
#Every node at max
Interpretation Copies of a node in different tiers add up.Interpretation Damage/Health: appear to add up in the tech-tree layer, then multiply with other layers.Interpretation Clan also shows up here as a bare layout (47 nodes, 12 rows, tier I, no requirements), apparently without its own values. Real values: Clan Tech Tree.
Show all data bonus of every node type at max 47 rows
| Node | Tree | Max per node | Nodes | Total at max | In practice |
|---|---|---|---|---|---|
| Forge | +10% speed | 5 | +50% speed | timers take 66.7% of base time (−33.3%) | |
| Forge | −5% | 5 | −25% | pay 75% of base price | |
| Forge | +5% | 5 | +25% | equipment sell price +25%, adds to other bonuses of this kind | |
| Forge | +5% | 5 | +25% | Hammers from Dungeon Hammer +25%, adds to other bonuses of this kind | |
| Forge | +5% | 5 | +25% | Coins from Dungeon Hammer +25%, adds to other bonuses of this kind | |
| Forge | +1 … +5 | 5 | +15 | +15 Values differ by tier. The total assumes the tiers add up like other nodes (not confirmed in game). | |
| Forge | +5% | 5 | +25% | 25% chance a forge is free (about 1.33× forges per hammer if a free forge spends no hammer) | |
| Forge | +80% | 5 | +400% | offline cap 4h → 20h | |
| Forge | +5% | 5 | +25% | Coins from Offline +25%, adds to other bonuses of this kind | |
| Forge | +5% | 5 | +25% | Hammers from Offline +25%, adds to other bonuses of this kind | |
| Power | +10% | 5 | +50% | Weapon damage & health ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | Helmet health ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | Gloves damage ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | Armour health ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | Necklace damage ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | Shoes health ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | Ring damage ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | Belt health ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | mount damage ×1.5 (tech-tree layer) | |
| Power | +10% | 5 | +50% | mount health ×1.5 (tech-tree layer) | |
| Power | +10 levels | 5 | +50 levels | Weapon max level +50 | |
| Power | +10 levels | 5 | +50 levels | Helmet max level +50 | |
| Power | +10 levels | 5 | +50 levels | Gloves max level +50 | |
| Power | +10 levels | 5 | +50 levels | Armour max level +50 | |
| Power | +10 levels | 5 | +50 levels | Necklace max level +50 | |
| Power | +10 levels | 5 | +50 levels | Shoes max level +50 | |
| Power | +10 levels | 5 | +50 levels | Ring max level +50 | |
| Power | +10 levels | 5 | +50 levels | Belt max level +50 | |
| Power | −5% | 5 | −25% | pay 75% of base price | |
| Power | +10% | 5 | +50% | 50% chance of an extra mount per summon (likely) | |
| Skills, Pets & Tech | +20% speed | 5 | +100% speed | timers take 50% of base time (−50%) | |
| Skills, Pets & Tech | +10% | 5 | +50% | active skill damage & health ×1.5 (tech-tree layer) | |
| Skills, Pets & Tech | +10% | 5 | +50% | passive skill damage ×1.5 (tech-tree layer) | |
| Skills, Pets & Tech | +10% | 5 | +50% | passive skill health ×1.5 (tech-tree layer) | |
| Skills, Pets & Tech | −10% | 5 | −50% | pay 50% of base price | |
| Skills, Pets & Tech | +10% | 5 | +50% | pet damage ×1.5 (tech-tree layer) | |
| Skills, Pets & Tech | +10% | 5 | +50% | pet health ×1.5 (tech-tree layer) | |
| Skills, Pets & Tech | −5% | 5 | −25% | pay 75% of base price | |
| Skills, Pets & Tech | +50% speed | 5 | +250% speed | timers take 28.6% of base time (−71.4%) | |
| Skills, Pets & Tech | +50% speed | 5 | +250% speed | timers take 28.6% of base time (−71.4%) | |
| Skills, Pets & Tech | +50% speed | 5 | +250% speed | timers take 28.6% of base time (−71.4%) | |
| Skills, Pets & Tech | +50% speed | 5 | +250% speed | timers take 28.6% of base time (−71.4%) | |
| Skills, Pets & Tech | +50% speed | 5 | +250% speed | timers take 28.6% of base time (−71.4%) | |
| Skills, Pets & Tech | +50% speed | 5 | +250% speed | timers take 28.6% of base time (−71.4%) | |
| Skills, Pets & Tech | +10% | 5 | +50% | 50% chance of an extra egg per summon (likely) | |
| Skills, Pets & Tech | +5% | 5 | +25% | Skill Summon Tickets from Dungeon Ghost Town +25%, adds to other bonuses of this kind | |
| Skills, Pets & Tech | +10% | 5 | +50% | Tech Potions from Dungeon Zombie Rush +50%, adds to other bonuses of this kind |
Show all data payback per discount node 10 rows
| Node | Bonus | Tech Potions | Saves afterwards | Return |
|---|---|---|---|---|
| Tech Node Upgrade Cost Tier I | −10% | 328 | 216,479 Tech Potions | 660× |
| Tech Node Upgrade Cost Tier II | −10% | 1,766 | 214,824 Tech Potions | 121.6× |
| Tech Node Upgrade Cost Tier III | −10% | 5,968 | 206,264 Tech Potions | 34.6× |
| Tech Node Upgrade Cost Tier IV | −10% | 12,534 | 178,068 Tech Potions | 14.2× |
| Tech Node Upgrade Cost Tier V | −10% | 26,326 | 118,850 Tech Potions | 4.5× |
| Tech Research Timer Tier I | +20% speed | 328 | 284d 38m | 2,638.7× its own time |
| Tech Research Timer Tier II | +20% speed | 1,766 | 201d 23h | 76.4× its own time |
| Tech Research Timer Tier III | +20% speed | 5,968 | 140d 6h | 21.4× its own time |
| Tech Research Timer Tier IV | +20% speed | 12,534 | 87d 18h | 8.3× its own time |
| Tech Research Timer Tier V | +20% speed | 26,326 | 42d 17h | 2.5× its own time |
Show all data total cost to max, per tree 4 rows
| Tree | Nodes | Levels | Tech Potions (base) | Research time (base) |
|---|---|---|---|---|
| Forge | 50 | 230 | 429,008 | 338d 55m |
| Power | 100 | 500 | 938,440 | 738d 12h |
| Skills, Pets & Tech | 85 | 425 | 797,674 | 627d 17h |
| All personal trees | 235 | 1,155 | 2,165,122 | 1704d 6h |
Base prices, no discounts. Times add up: one research at a time.
Show all data cost and time per tier and per level 30 rows
| Tier | Tech Potions per node (all levels) | Time per node | Nodes (3 trees) | Tech Potions for whole tier | Time for whole tier |
|---|---|---|---|---|---|
| Tier I | 328 | 2h 35m | 47 | 15,118 | 4d 22h |
| Tier II | 1,766 | 2d 15h | 47 | 81,397 | 121d 18h |
| Tier III | 5,968 | 6d 13h | 47 | 275,396 | 303d 3h |
| Tier IV | 12,534 | 10d 13h | 47 | 578,387 | 488d 4h |
| Tier V | 26,326 | 17d 45m | 47 | 1,214,824 | 786d 5h |
The same per-level table applies to every node in that tier. Nodes with fewer levels stop earlier.
Tier I: 328 potions, 2h 35m per node
| Level | Tech Potions | Cumulative | Time | Cumulative time | Gems to skip |
|---|---|---|---|---|---|
| 0 → 1 | 30 | 30 | 5m | 5m | 1 |
| 1 → 2 | 42 | 72 | 10m | 15m | 1 |
| 2 → 3 | 59 | 131 | 20m | 35m | 3 |
| 3 → 4 | 82 | 213 | 40m | 1h 15m | 6 |
| 4 → 5 | 115 | 328 | 1h 20m | 2h 35m | 11 |
Tier II: 1,766 potions, 2d 15h per node
| Level | Tech Potions | Cumulative | Time | Cumulative time | Gems to skip |
|---|---|---|---|---|---|
| 0 → 1 | 161 | 161 | 2h 40m | 2h 40m | 22 |
| 1 → 2 | 226 | 387 | 5h 20m | 8h | 44 |
| 2 → 3 | 316 | 703 | 10h 40m | 18h 40m | 88 |
| 3 → 4 | 443 | 1,146 | 21h 20m | 1d 16h | 177 |
| 4 → 5 | 620 | 1,766 | 23h 28m | 2d 15h | 194 |
Tier III: 5,968 potions, 6d 13h per node
| Level | Tech Potions | Cumulative | Time | Cumulative time | Gems to skip |
|---|---|---|---|---|---|
| 0 → 1 | 868 | 868 | 1d 1h | 1d 1h | 214 |
| 1 → 2 | 1,007 | 1,875 | 1d 4h | 2d 6h | 235 |
| 2 → 3 | 1,168 | 3,043 | 1d 7h | 3d 13h | 259 |
| 3 → 4 | 1,354 | 4,397 | 1d 10h | 4d 23h | 284 |
| 4 → 5 | 1,571 | 5,968 | 1d 13h | 6d 13h | 313 |
Tier IV: 12,534 potions, 10d 13h per node
| Level | Tech Potions | Cumulative | Time | Cumulative time | Gems to skip |
|---|---|---|---|---|---|
| 0 → 1 | 1,823 | 1,823 | 1d 17h | 1d 17h | 344 |
| 1 → 2 | 2,114 | 3,937 | 1d 21h | 3d 15h | 379 |
| 2 → 3 | 2,452 | 6,389 | 2d 2h | 5d 17h | 417 |
| 3 → 4 | 2,845 | 9,234 | 2d 7h | 8d 56m | 458 |
| 4 → 5 | 3,300 | 12,534 | 2d 12h | 10d 13h | 504 |
Tier V: 26,326 potions, 17d 45m per node
| Level | Tech Potions | Cumulative | Time | Cumulative time | Gems to skip |
|---|---|---|---|---|---|
| 0 → 1 | 3,828 | 3,828 | 2d 18h | 2d 18h | 554 |
| 1 → 2 | 4,441 | 8,269 | 3d 1h | 5d 20h | 610 |
| 2 → 3 | 5,151 | 13,420 | 3d 9h | 9d 5h | 671 |
| 3 → 4 | 5,975 | 19,395 | 3d 17h | 12d 22h | 738 |
| 4 → 5 | 6,931 | 26,326 | 4d 2h | 17d 45m | 812 |
Show all data Clan layout 12 rows
| Row | Nodes |
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